These are the playable races and subraces of Spirit.
Extra information on what races work with which other races and subraces can be found in the Tome of Rules.
Elf - Graceful, long-lived beings. Many dwell in eastern and northern Mosshaven.
Dwarf - A race of stout, bearded folk who make for brilliant artisans. Literally carved from stone. The largest population can be found in Thur Farim.
Orc - Tusked, green-skinned people. Many can be found in the deserts of southern Mosshaven.
Troll - Woolly mountain-dwellers with voracious appetites. Most can be found in Rodynia Strana.
Halfing - Merry small folk. Many can be found in in western Mosshaven.
Anids - Animal people of great variety. Nur is the largest anid nation.
Elementals - Rare beings of living magic, most common in Lenore.
Undead - One who fell victim to a unique event thirty years ago on Vernon Lament, now not quite living.
Psychotropes - Telepathically vulnerable people who are highly vulnerable to mind magic and mental influence.
Echtochoirs - A spirit possessing another body, how much the original personality is still present varies.
Spiritborn - A usually unintentional reincarnation of an old soul into a new body, their previous memories often return over the course of their life.
Drained - People cut off from the magic of the world around them. Most common in The Provinces of Ash.
Warped Ones - People with Sorrow-caused physical abnormalities, like horns, tails or strange eye colors.